STARFALL UNIVERSE WIKI

Complete guide to the galaxy. Everything you need to know to mine, trade, fight, and rule the void.

Welcome, Pilot

Starfall Universe is a 2D top-down pixel space MMO inspired by EVE Online. The galaxy contains 25 star systems across four regions, a fully player-driven market, real-time PvP, resource mining, ship crafting, and Syndicates (player corporations).

Your goal is whatever you make it — become a wealthy merchant, a feared pirate, a skilled miner, or the founder of a dominant Syndicate. The only rule: we reward the worthy ones.

First Steps

  1. Register an account at the login screen
  2. Start in Sol aboard a Corvette with basic modules
  3. Complete the tutorial quests for starter NVC and blueprints
  4. Undock with F near Starfall Station
  5. Move with W A S D and fire with Left Click
  6. Press M to open the star map

Tutorial Quests

New pilots get 8 guided quests worth around 14,800 NVC total. This is intentionally modest — creating a Syndicate (20,000 NVC) requires additional active play.

QuestObjectiveReward
First FlightUndock from station500 NVC
Into the BlackFly some distance from station800 NVC
Rock BreakerMine 50 ore1,000 NVC + Mining Laser Mk.I
Merchant's CutSell ore at a station500 NVC
Suited UpEquip any Mk.II module1,000 NVC
Gate JumperTravel through any stargate2,000 NVC
First BloodDestroy 1 pirate3,000 NVC + Gatling Laser Mk.II
ScavengerSalvage 1 shipwreck4,000 NVC + random Mk.III blueprint
Completion BonusFinish all 8 quests2,000 NVC

Suited Up Tip

Buy any Mk.II module from the NPC Shop tab at Starfall Station first, then equip it in your Ship Equipment panel (G).

Controls

KeyAction
W A S DMove / rotate ship
Left ClickFire primary weapon
EMine / harvest gas / salvage wreck
FDock at station / jump through gate
JInitiate warp to selected target
IInventory panel
GShip gear (equipment) panel
MStar map
CMarket browser (galactic)
SSyndicate panel (while docked)
LLeaderboard
PPlayer profile
NToggle expanded minimap
TabCycle chat tabs
F (near wormhole)Enter wormhole rift
ESCMenu / settings
ESC (during warp)Cancel warp charge
ScrollZoom in / out

The Universe — 25 Systems

The galaxy is divided into 4 regions spanning 25 star systems. Each region gets deadlier and more rewarding as you push outward.

Regions

RegionSecurityDescription
The CoreHIGH-SECSafe starting zone. PvP disabled. New pilots protected.
The BorderLOW-SECPvP enabled. Pirates roam. Richer resources.
The VoidNULL-SECLawless. Best mining. Syndicate territory.
The FringeSPECIALWormhole-only access. Hidden treasures.

Security Levels

HIGH-SEC Safe Zones

PvP is disabled by game rules. Other players cannot attack you. Ideal for beginners, miners, and traders. Systems: Sol, Aethon Reach, Veyra's Claim, Lyra Prime, Helix Point, Nova Crossing.

LOW-SEC Contested Space

Full PvP. Bloodmoon pirate NPCs patrol some systems. Richer ore fields than high-sec. Systems: Kaelus Drift, Nyx Expanse, Thorn Nebula, Pale Reach, Ironveil, Dusk Corridor, Ashen Gate.

NULL-SEC The Void

Extreme danger. Best resources in the galaxy — Pyronex, Starweld, Voidbloom gas. Wormholes spawn here. Systems: Oberon Deep, Ashmark Void, Crimson Veil, Ironfall Basin, Zephyr's Edge, Null Prime, Void Breach, The Abyss.

Travel & Warp

Moving between locations is handled by three mechanics:

Warp Tips

Warp can be cancelled with ESC or any movement key during charge. You cannot warp while docked or while mining. Warping grants no immunity — you can still be ambushed at your destination.

Stargates

Each system has 1–4 stargates connecting it to neighboring systems. Approach within range, press F to jump. You arrive with 5 seconds of invulnerability so you can orient yourself.

Ship Classes

16 ship classes split into Free and Premium tiers.

Free Ships

ShipRoleWeaponMiningActivePassive
Corvette (Sparrow)Starting fighter/scout1123
FrigateBalanced combat1023
Interceptor Mk.IFast attacker2012
Interceptor Mk.IIUpgraded attacker2023
Mining Barge Mk.I-IIIOre extraction01-31-22-4
Medium HaulerCargo transport0013
Heavy HaulerBulk cargo0024

Premium Ships ⭐

Premium subscription required

Cruiser, Battlecruiser, and Battleship are Premium-only ships. Free pilots cannot activate them even if crafted or purchased from the player market. A $10/month Premium subscription unlocks all three. Other capital-class ships in this list (Destroyer, Carrier, Dreadnought, Titan) remain free.

ShipRoleWeaponMiningActivePassiveAccess
DestroyerHeavy firepower2033Free
Cruiser ⭐Versatile warship2134Premium
Battlecruiser ⭐Fleet backbone3044Premium
Battleship ⭐Armored fortress3145Premium
CarrierSupport platform1055Free
DreadnoughtSiege platform4045Free
TitanUltimate capital ship5056Free

Premium Ship Blueprints

All three Premium ships are crafted only at Industrial stations. They cannot be purchased from NPC ship bays. Blueprints require rare materials:

BlueprintMaterials
BP: Sentinel Cruiser25 Durrite Ingot, 15 Cobrix Crystal, 2 Pyronite, 20 Tungsten Plate, 15 Electronic Board, 2 Nav Beacon
BP: Warden Battlecruiser30 Durrite Ingot, 20 Cobrix Crystal, 5 Starweld Alloy, 4 Pyronite, 25 Tungsten Plate, 20 Electronic Board, 2 Nav Beacon
BP: Overlord Battleship40 Durrite Ingot, 25 Cobrix Crystal, 8 Starweld Alloy, 2 Obsianite, 6 Pyronite, 30 Tungsten Plate, 25 Electronic Board, 3 Nav Beacon

Ship Stats

Full Ship Stats Table

ShipHullArmorShieldSpeedCargoTurn
Corvette12080100300800 kgFast
Mining Barge Mk.I80100801802,000 kgSlow
Mining Barge Mk.II1001301001603,500 kgSlow
Mining Barge Mk.III1301701201406,000 kgSlow
Frigate1801201502601,200 kgFast
Interceptor Mk.I906080420400 kgVery Fast
Interceptor Mk.II11080120480500 kgVery Fast
Medium Hauler150120802008,000 kgSlow
Heavy Hauler20018010014020,000 kgVery Slow
Destroyer2802202002201,500 kgMedium
Cruiser ⭐4503503001902,500 kgMedium
Battlecruiser ⭐7005504501603,000 kgSlow
Battleship ⭐1,1009007001304,000 kgVery Slow
Carrier9007006001205,000 kgVery Slow
Dreadnought2,5002,0001,500806,000 kgVery Slow
Titan8,0006,0004,0008010,000 kgGlacial

Corvette — Starter Ship

The Corvette has 1 mining slot allowing it to equip a Mining Laser or Gas Harvester. It is primarily a combat ship but can mine as a secondary activity. Dedicated miners should use Mining Barges for more mining slots and larger cargo.

Ship Bay

Every station has a Ship Bay where you can store multiple ships. When docked, open the Ship Bay tab to switch ships. Ships stay parked at the station you left them at — travel back to retrieve them.

Modules & Equipment

Modules are installed into your ship's equipment slots. Each module has a Mk.I through Mk.X tier — higher marks have better stats but require blueprints and materials to craft.

Equipment Slots

SlotColorFits
WeaponRedGatling lasers, missile launchers
MiningCyanMining lasers, gas harvesters
ActiveGreenShield boosters, hull repair units
PassiveYellowShield generators, armor plating

Weapons

Gatling Lasers (Mk.I - Mk.V)

Rapid-fire energy weapons. 1.5x damage vs shields, 0.5x vs armor, 0.75x vs hull. Best for stripping shields fast.

Missile Launchers (Mk.I - Mk.V)

Slow-firing heavy projectiles. 0.5x damage vs shields, 1.5x vs armor, 1.0x vs hull. Best for armor cracking.

Mining Gear

Mining Lasers (Mk.I - Mk.X)

Extract ore from asteroids. Higher marks mine faster. Requires a mining slot.

Gas Harvesters (Mk.I - Mk.V)

Collect gas from nebula clouds found in Low-Sec and Null-Sec systems.

Defense Modules

Shield Generator (Passive)

TierBonus
Mk.I+100 max shield
Mk.II+200 max shield
Mk.III+350 max shield
Mk.IV+700 max shield
Mk.V+1,000 max shield

Armor Plating (Passive)

TierBonus
Mk.I+15% armor
Mk.II+30% armor
Mk.III+45% armor
Mk.IV+60% armor
Mk.V+75% armor

Shield Booster (Active)

TierBonus
Mk.I+15% shield regen
Mk.II+30% shield regen
Mk.III+45% shield regen
Mk.IV+60% shield regen
Mk.V+75% shield regen

Hull Repair Unit (Active)

TierRepair Rate
Mk.I0.5 HP/s
Mk.II1.2 HP/s
Mk.III2.5 HP/s
Mk.IV4.0 HP/s
Mk.V7.0 HP/s

Mining

Asteroid belts exist in most systems. To mine:

  1. Equip a Mining Laser in your mining slot
  2. Approach an asteroid within 80 units
  3. Press E to start mining
  4. Ore types roll per mining tick based on system security
  5. Press E again or move away to stop

Server-Authoritative Mining

Asteroids are shared across all players. When you mine an asteroid, its quantity decreases for everyone. Depleted asteroids respawn after 15 minutes. Only one player can mine an asteroid at a time — first to lock it wins.

Ore Distribution by Security

Different regions yield different ores. Rare ores are only found deeper in dangerous space.

Bonus NPC Prices in Dangerous Stations

Select stations in Low-Sec and Null-Sec offer above-average NPC buy prices to reward mining risk:

  • Kaelus Outpost (Low-Sec): Cobrix 11, Veltane 32, Pyronex 85 NVC
  • Oberon Citadel (Null-Sec): Pyronex 96, Starweld 280, Pyreheart 105, Voidbloom 280 NVC

These are significantly higher than the default 60% NPC rates in High-Sec stations. Mining in dangerous space is always the more profitable option — if you survive.

OreHigh-SecLow-SecNull-Sec
Durrite60%25%10%
Cobrix30%40%20%
Veltane8%25%30%
Pyronex2%9%30%
Starweld0%1%10%

Gas Harvesting

Gas clouds are found near dying stars in certain systems (Thorn Nebula, Ashmark Void). Equip a Gas Harvester and press E near a cloud. Gas clouds respawn after 30 minutes.

Gas Distribution by Security

GasHigh-SecLow-SecNull-Sec
Wraith Mist65%30%10%
Cryoveil30%45%25%
Pyreheart5%22%45%
Voidbloom0%3%20%

Salvage

Every destroyed ship leaves a wreck. Approach and press E to salvage. Salvage yields:

Special wrecks in wormhole systems have richer loot pools.

Refining

Dock at an Industrial Station (Sol Foundry in Sol system) to refine raw ore and gas into ingots, crystals, and refined materials:

RecipeOutputMarket Value
10 Durrite1 Durrite Ingot80 NVC
5 Cobrix + 3 Veltane1 Cobrix Crystal200 NVC
6 Pyronex1 Pyronite900 NVC
3 Starweld1 Starweld Alloy2,000 NVC
6 Cryoveil + 4 Wraith Mist1 Refined Plasma350 NVC
8 Pyreheart1 Heat Cell1,500 NVC
5 Voidbloom1 Obsianite3,000 NVC

Note: ~20% material loss is baked into every recipe. Refining rewards scale production efficiency.

NPC Buy Prices for Refined Materials

NPCs buy refined materials at 50% of market value as a last-resort fallback. Always check the Player Market for better prices first.

MaterialMarket ValueNPC Buy Price
Durrite Ingot80 NVC40 NVC
Cobrix Crystal200 NVC100 NVC
Pyronite900 NVC450 NVC
Starweld Alloy2,000 NVC1,000 NVC
Refined Plasma350 NVC175 NVC
Heat Cells1,500 NVC750 NVC
Obsianite3,000 NVC1,500 NVC

Crafting (Manufacturing)

At an Industrial Station, select a blueprint and required materials to craft a module or ship. Blueprints are consumed on use unless marked as reusable.

Example Recipes

Full recipe list is available in the Manufacturing tab at Sol Foundry.

Blueprints

Blueprints are found in wrecks (15% drop chance) or bought from other players on the market. They're weighted toward lower tiers:

Player Market

The player market is fully EVE-style. Every item in the game is tradeable between players. Access by docking at any station and opening the "Player Market" tab.

Order Types

Fees Summary

ActionBroker FeeTransaction Tax
Place order (buy/sell)2% upfront1% on fill
Instant tradeNone1%

Order Matching

New orders auto-match with existing crossing orders. A buy at 200 NVC matches a sell at 180 NVC instantly (buyer refunded the difference). Orders expire after 30 days if not filled.

Station-Specific Markets

Each station has its own order book. Orders placed at Sol cannot be filled at Aethon. This creates trade route gameplay — buy cheap at Sol, transport to Kaelus Drift, sell high. Items purchased appear in station storage at the station where you bought them.

Trade Route Example

Buy Cobrix ore cheap from miners in Aethon Reach at 9 NVC (NPC price floor). Haul it to Kaelus Drift where combat pilots need it for Cobrix Crystal refining. List it on the Kaelus Drift player market at 14 NVC. Profit: 5 NVC per unit. Haul 2,000 kg (~166 units) = 830 NVC profit per trip. Upgrade to a Medium Hauler and that becomes 8,000 kg per trip.

Market Browser

Press C from anywhere to open the Galactic Market Browser. Shows every active order across all 25 systems. Filter by category, search by item name, sort by price. Perfect for finding cheap ores to arbitrage or expensive sell orders to meet.

PvP Combat

Combat uses manual aim — no lock-on or auto-targeting. Point and click to fire. Skill beats ship class — a skilled Corvette pilot can defeat an unskilled Battleship pilot.

Damage Multipliers

Weaponvs Shieldvs Armorvs Hull
Gatling Laser1.5x0.5x0.75x
Missile Launcher0.5x1.5x1.0x

Death & Respawn

When your hull reaches 0:

NPC Factions

The galaxy is patrolled by several distinct NPC factions. Each has its own behavior, ships, and loot tables.

🔴 Bloodmoon Pirates

The dominant hostile faction. Aggressive on sight in all Low-Sec and Null-Sec space. Five ship types:

ShipHull/Armor/ShieldDPSNVC RewardWhere
Bloodmoon Scout45/25/408100Low-Sec border
Bloodmoon Raider70/45/5514200Low-Sec / Null-Sec
Bloodmoon Enforcer100/65/7018350Low-Sec / Null-Sec
Bloodmoon Commander180/130/10022800Null-Sec only
⚠ Bloodmoon Titan4000/3000/20006550,000Null Prime (1% spawn)

Bloodmoon Titan is a server boss with a 1% spawn chance per cycle in Null Prime. When killed, a server-wide chat broadcast announces the kill. Drops 3 guaranteed Mk.IV/V blueprints plus full salvage components.

🟣 Void Collective

Mysterious purple-glowing entities found in the deepest null-sec systems. Aggressive but rarely seen.

ShipHull/Armor/ShieldDPSNVC RewardWhere
Void Drone65/50/13015400Zephyr's Edge / The Abyss
Void Hunter130/85/25026900The Abyss only
⚠ Void Overlord350/180/500425,000The Abyss (0.5% spawn)

Void Overlord is a rare boss in The Abyss with shielded heavy armament. Drops guaranteed Mk.IV/V blueprints. Killing it triggers a system-wide announcement.

🔵 Aethon Remnants

Survivors of the lost Aethon civilization. Patrol Ashen Gate and Ironfall Basin in formation.

ShipHull/Armor/ShieldDPSNVC RewardWhere
Aethon Patrol100/90/18018500Ashen Gate
Aethon Warship260/210/300351,000Ironfall Basin

NEUTRAL until provoked

Aethon Remnants will not attack you unless you fire on them first. Once you do, they become permanently hostile in that system. They're worth killing for blueprints, but consider whether you want to anger them.

🟡 Ancient Guardians

Mysterious automated defenders of the ancient wrecks found inside wormholes. Patrol near wreck structures and attack on detection. Drop high-tier blueprints (40% Mk.IV / 20% Mk.V chance).

StatValue
Hull / Armor / Shield280 / 220 / 300
DPS38
NVC Reward1,200
Spawns inWormhole interiors only (Blue and Red)

⚪ Smugglers

Independent pilots running cargo through dangerous space. Found rarely in Kaelus Drift, Nyx Expanse, and Pale Reach. Always passive — they will not attack you unprovoked, and they actively flee if you approach within 400 units. If cornered they fire weak defensive shots. Killing one is easy NVC + a chance at Mk.I/II modules.

Faction Relations

⚠ BOSS ENCOUNTERS

  • Bloodmoon Titan — Null Prime. 1% spawn chance. Drops Titan blueprint. 50,000 NVC bounty.
  • Void Overlord — The Abyss. 0.5% spawn chance. Drops unique Void Disruptor module.

Server-wide announcement when bosses are destroyed.

Syndicates

Syndicates are Starfall's player corporations. Team up with other pilots for shared wallet, chat channel, and kill bonuses.

Creation

Ranks

RankPermissions
FounderAll: disband, promote, set tax, withdraw, invite, kick, broadcast
DirectorWithdraw wallet, invite, kick members
OfficerInvite and kick members, broadcast
MemberChat, view wallet, deposit NVC

Wallet & Tax

Check Tax Rate Before Joining

Always check the tax rate before joining a Syndicate. Tax is shown on the Syndicate detail page in the search results. A 0% tax Syndicate costs you nothing. A 20% tax means the Syndicate takes 20% of all your market earnings automatically from every sale.

Invites

Officers+ can invite any player by name. Invites pop up in real-time if the target is online. Accepted invites auto-expire after 48 hours.

Wormholes

Wormholes are temporary spatial rifts that appear in Null-Sec systems. They lead to procedurally generated hidden pockets packed with valuable resources, salvageable wrecks, and ancient guardians. Reaching them is dangerous. Surviving inside is harder.

Spawning Rules

Who Can Enter

Anyone — there are no level, ship, or syndicate restrictions. Approach the rift with any ship and press F to enter. Mining ships go for ore, combat ships go for blueprints, gas harvesters go for the rare gas only found inside.

Wormhole interiors are private instances. When you enter, your client generates the contents locally — you do not see other players inside. Each pilot gets their own copy.

Capacity Limits & Re-Entry Rules

  • Maximum 5 pilots can enter any single wormhole. Once the 5th enters, the rift collapses instantly and disappears from the galaxy.
  • Once you exit a wormhole you cannot re-enter the same rift. The void remembers you.
  • The server announces every wormhole detection in global chat — watch the feed for spawn alerts.
  • Ancient Guardians patrol the wrecks inside. Be prepared to fight before you start salvaging.

The 10-Minute Timer (Critical)

Read this carefully or die

The instant you cross the rift, a 10-minute countdown starts. You have exactly 10 minutes to mine, harvest, fight, salvage — and reach the EXIT RIFT gate to escape.

If the timer hits zero, your ship is instantly destroyed. You lose your cargo, equipped modules (50% chance per module to drop in the wreck), and 10% of your NVC. There is no coming back the way you came in — the entry rift closes behind you.

The countdown is shown on your HUD. Watch it.

The Exit Rift

Inside every wormhole, an orange-glowing EXIT RIFT appears at a random distance from center (between 4,000 and 6,000 units). It's clearly labeled and shows up on your minimap. Approach it and press F to escape.

Escaping returns you to your exact entry position in the origin system, with 5 seconds of invulnerability. Your cargo, modules, and ship state are preserved. Remember — you cannot re-enter the same rift afterwards.

Blue Wormhole — Mining Run

PropertyValue
Spawn frequencyEvery 60 minutes
Visible duration10 minutes (before closing)
Time inside10 minutes
Asteroid belts2-4 belts, Pyronex/Starweld weighted
Wreck structures5-10 salvageable wrecks (rich loot)
NPC threatModerate — Ancient Guardians patrol wreck areas
Best forMiners and salvagers

Red Wormhole — High Risk High Reward

PropertyValue
Spawn frequencyEvery 120 minutes
Visible duration10 minutes (before closing)
Time inside10 minutes
Dying stars2-3 unique stellar objects
Gas clouds4-6 fields with Pyreheart and Voidbloom
Bloodmoon structures4 enemy citadels
Wreck structures8-14 wrecks with premium loot
NPC threatExtreme — heavy Bloodmoon presence
Best forCombat-equipped gas harvesters and salvagers

Tracking Wormhole Spawns

Watch the global chat — when a wormhole spawns, the server broadcasts the system it appeared in. Players who race to that system first get one of the 5 precious entry slots before the rift collapses. There's no in-game tracker beyond chat alerts.

Quest Progress Inside Wormholes

Nova Fortune Casino

Located at Nova Fortune Casino station in Crimson Veil (Null-Sec). Two games of chance:

Slots

Blackjack

Double Down: Double your bet and receive exactly one more card. Strategic when you have 9, 10, or 11 — the odds favor landing a strong total.

Daily Missions

Press J or click the toolbar icon to open the Daily Missions panel. Free pilots receive 5 missions per day; Premium pilots receive 10. Missions are drawn from a pool of 60 unique objectives across combat, mining, trading, exploration and social categories. Complete missions for NVC rewards.

Reset Schedule

Categories

IconCategoryExamples
CombatKill 5 pirates, Get a PvP kill, Salvage 3 wrecks
MiningMine 300 ore, Mine in Null-Sec, Harvest 30 gas
$TradingComplete 8 market trades, Sell 15,000 NVC worth, Refine materials
ExplorationVisit 5 systems, Jump 10 gates, Enter a wormhole
SocialCasino spins, Blackjack hands, Syndicate deposit, Daily login

Daily Login Bonus

Just logging in gives you the Loyal Pilot quest reward of 800 NVC automatically. This is your guaranteed minimum daily income.

Reward Range

Quest difficultyReward range
Trivial (login, few mining ticks)500 - 1,500 NVC
Standard (mine 300, kill 5 pirates)2,000 - 3,500 NVC
Hard (PvP, null-sec mining)4,000 - 6,000 NVC
Very hard (3 PvP kills, Abyss visit)6,000 - 10,000 NVC

A free player completing all 5 daily quests can earn ~12,500 NVC/day. A premium player completing all 10 can earn up to ~27,000 NVC/day. Most players complete 2-4 quests naturally during normal play.

Quest Completion

Leaderboards

Press L or click the toolbar icon. 5 tabs:

Player Profile

Press P to see your stats: ships owned, NVC balance, total earned, playtime, PvP kills/deaths, ore mined, gas harvested, wormholes explored, pirates killed, blueprints found, market volume, and your syndicate info.

Ore Reference Table

NPC traders pay 60% of market value. Use the Player Market for full price.

OreMarket Value (approx)NPC Buy PriceWeightDescription
Durrite5 NVC3 NVC8 kgCommon sedimentary rock
Cobrix15 NVC9 NVC12 kgCrystalline mineral
Veltane45 NVC27 NVC18 kgRare organic-crystal hybrid
Pyronex120 NVC72 NVC25 kgVolatile thermal ore
Starweld400 NVC240 NVC35 kgStellar-energy ore, extraordinarily rare

Gas Reference Table

NPC traders pay 60% of market value. Use the Player Market for full price.

GasMarket Value (approx)NPC Buy PriceWeightDescription
Wraith Mist25 NVC15 NVC3 kgCommon near dying stars
Cryoveil65 NVC39 NVC5 kgFrozen plasma vapor
Pyreheart150 NVC90 NVC7 kgSuperheated volatile gas
Voidbloom400 NVC240 NVC10 kgExotic dimensional matter

Refined Materials

MaterialBase PriceWeight
Durrite Ingot80 NVC15 kg
Cobrix Crystal200 NVC20 kg
Pyronite900 NVC25 kg
Starweld Alloy2,000 NVC30 kg
Refined Plasma350 NVC8 kg
Heat Cells1,500 NVC12 kg
Obsianite3,000 NVC18 kg